|A powerup in||CarmaTDR|
The Catch Powerup powerup is an unused powerup in Carmageddon: TDR 2000. Not much is known about this powerup, except that once it's collected, the player has 30 seconds to get another pickup. Once they do, the powerup inside it will be "caught". Its icon will appear as an inventory item, and with a "T" representing its ammo/time. This should probably create a "portable", unlimited version of the powerup in the inventory, but instead, the "item" is unusable, and having more than one can cause strange effects.
You may be able to obtain this powerup in-game, without the use of hacks or cheats. So far, it has only been (personally) tested in version 1.123 UK. In the Necropolis level "Blood, Sweat, and Gears", there is a cliff ahead of where the race starts. Drive off of it, slightly facing left. If you were going fast enough (170~180 mph), you should land on top of a building. There is a big hole in the middle, with a gear powerup next to it. That powerup should be Catch Powerup.
|This article or section is a stub. You can help Carmageddon Wiki by expanding it.|