Powerup | |||||
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Explosive Pedestrians | |||||
Icons | |||||
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Info | |||||
A powerup in | Carma, Carma2, CarmaTDR, Carma64 | ||||
Type | Ped | ||||
Use | Timed | ||||
Amount | 30 seconds; 15 in CarmaTDR; 20 in Carma64 |
The Explosive Pedestrians powerup makes all pedestrians in the level explode upon contact. Any collision, no matter how soft, will make the body parts of a pedestrian fly off everywhere, granting a good amount of splatter bonuses.
In Carmageddon: TDR 2000 and Carmageddon 64, in addition to breaking into pieces, the pedestrians literally explode, capable of damaging the car as if the pedestrian was a mine. This makes it a powerup to avoid!
Carmageddon[]
To obtain it with cheats, press 5 when in cheat mode or type SUPERHOOPS.
Technical data[]
Code number | 4 |
Icon | Cexplo.PIX |
Fizzle type | 0 |
Action index | 3 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Net type (?) | 1 |
Carmageddon II[]
To obtain it with cheats, press 4 when in cheat mode or type TWATOFF.
Technical data[]
Code number | 4 |
Icon | explopeds |
Fizzle type | 0 |
Action index | 3 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 2048 |
Pratcam sequence | 38 |
Flags (?) | 67 |
Carmageddon: TDR 2000[]
Exploding pedestrians cause damage to cars.
Carmageddon 64[]
Exploding pedestrians cause damage to cars.