The save game menu screen allows the player to save his/her progress on a game slot. While some games have a limited number of slots to choose from, others give the player an unlimited amount. When the player only has a certain number of slots, eventually, (s)he'll have to overwrite the progress of one of the existing slots.
Carmageddon[]
Accessed from the pause menu, this screen allows the player to choose from one of the 8 existing slots. When the player chooses a slot, (s)he's given the chance to name it.
Carmageddon II[]
The game saves progress automatically: there's no way to save manually.
Carmageddon TDR 2000[]
When at the choose race screen, the player can click the save button. The game will immediately save on the current game's slot.
Carmageddon (PlayStation)[]
C·V·D·E | |
To Do: Describe CarmaPS'. Care to do so? |
Carmageddon 64[]
C·V·D·E | |
To Do: Describe Carma64's. Care to do so? |
Carmageddon (Game Boy Color)[]
This game doesn't have a writable SRAM, so the player must use passwords to keep his progress. The player must write his/her password down after receiving it from the see password menu. At a later time, the player may resume the game by writing this same password on the enter password screen.