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Powerup
Giant Pedestrians
A screenshot of the powerup in action.
Icons
Carmageddon's Giant Pedestrians powerup icon. Carmageddon II's Giant Pedestrians powerup icon. Carmageddon TDR 2000's Giant Pedestrians powerup icon.
Info
A powerup in Carma, Carma2, CarmaTDR
Type Ped
Use Timed
Amount 30 seconds; 20 in CarmaTDR

The Giant Pedestrians powerup makes all pedestrians on the map, living or not, giant-sized. This makes them easier to see, and a wider target. The pitch of their voices gets much lower. Unfortunately, in Carmageddon II, the pedestrians are also much harder, and hitting them normally causes more damage to the car than the pedestrian.

Carmageddon[]

To obtain it with cheats, press 3 when in cheat mode or type SMALLUDDERS.

Technical data[]

Code number 3
Icon Sgiant.PIX
Fizzle type 1
Action index 2
Float parameters Size factor: 2.0
Integer parameters none
Group inclusion 16
Pratcam sequence 40
Net type (?) 1

Carmageddon II[]

To obtain it with cheats, press 3 when in cheat mode or type MEGABUM.

Technical data[]

Code number 3
Icon giantped
Fizzle type 1
Action index 2
Float parameters Size factor: 2.0

Size factor: 2.0
Size factor: 2.0

Integer parameters none
Group inclusion 16
Pratcam sequence 40
Flags (?) 195

Carmageddon: TDR 2000[]

Nothing to note.

See also[]

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