STATUS.TXT is a data file in Carmageddon II. This file holds the strings that represent the opponents' status.
Content[]
// NOTE: MAXIMUM OF 10 ENTRIES PER CATEGORY // '%' WILL BE REPLACED WITH 'HIMSELF' OR 'HERSELF' // '&' WILL BE REPLACED WITH 'HIS' OR 'HER' // Racing 2 RACING AROUND CHASING CHECKPOINTS // Trying to kill you 7 TRYING TO KILL YOU AFTER YOUR BLOOD SWORN TO DESTROY YOU SEETHING WITH FURY TOTALLY PISSED OFF TRYING TO BURY YOU SPITTING NAILS // Running away 5 RUNNING SCARED SHITTING % PANIC!!!! QUIVERING WITH FEAR SOILING & SHREDDIES // Meandering, trying to get to you etc 4 ON A MISSION EXPLORING SEARCHING THE AREA BIDING & TIME // Frozen 1 FROZEN! // Stuck, confused etc 4 SULKING DAZED AND CONFUSED TAKING A BREATHER LURKING DANGEROUSLY // On grid 5 WAITING TO RACE POISED AND READY CHAMPING AT THE BIT READY TO KICK ASS! LET'S DO IT! // Stunned 8 KNOCKED FOR SIX UNCONSCIOUS STUNNED HURTING BADLY BLEEDING LIKE A STUCK PIG TWISTING IN AGONY SPITTING OUT TEETH // The following line sounds a bit S&M-like really NURSING WHIPLASH // Wasted 10 WASTED! OBLITERATED! STUFFED! TOTALLED! MANGLED! TERMINATED! BREATHED & LAST! DEAD MEAT! R.I.P! WORM FOOD!
Description[]
The 3 comments at the top of the file are pretty self-explanatory. After that, the number that is found before each block represents the number of messages for that status. This means that, if the player wants to add/remove lines, (s)he must first change this number.
Trivia[]
- The comments state that the 64th line "sounds a bit S&M-like".