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STATUS.TXT is a data file in Carmageddon II. This file holds the strings that represent the opponents' status.

Content[]

// NOTE: MAXIMUM OF 10 ENTRIES PER CATEGORY
//       '%' WILL BE REPLACED WITH 'HIMSELF' OR 'HERSELF'
//       '&' WILL BE REPLACED WITH 'HIS' OR 'HER'

// Racing
2
RACING AROUND
CHASING CHECKPOINTS

// Trying to kill you
7
TRYING TO KILL YOU
AFTER YOUR BLOOD
SWORN TO DESTROY YOU
SEETHING WITH FURY
TOTALLY PISSED OFF
TRYING TO BURY YOU
SPITTING NAILS

// Running away
5
RUNNING SCARED
SHITTING %
PANIC!!!!
QUIVERING WITH FEAR
SOILING & SHREDDIES

// Meandering, trying to get to you etc
4
ON A MISSION
EXPLORING
SEARCHING THE AREA
BIDING & TIME

// Frozen
1
FROZEN!

// Stuck, confused etc
4
SULKING
DAZED AND CONFUSED
TAKING A BREATHER
LURKING DANGEROUSLY

// On grid
5
WAITING TO RACE
POISED AND READY
CHAMPING AT THE BIT
READY TO KICK ASS!
LET'S DO IT!

// Stunned
8
KNOCKED FOR SIX
UNCONSCIOUS
STUNNED
HURTING BADLY
BLEEDING LIKE A STUCK PIG
TWISTING IN AGONY
SPITTING OUT TEETH
// The following line sounds a bit S&M-like really
NURSING WHIPLASH

// Wasted
10
WASTED!
OBLITERATED!
STUFFED!
TOTALLED!
MANGLED!
TERMINATED!
BREATHED & LAST!
DEAD MEAT!
R.I.P!
WORM FOOD!

Description[]

The 3 comments at the top of the file are pretty self-explanatory. After that, the number that is found before each block represents the number of messages for that status. This means that, if the player wants to add/remove lines, (s)he must first change this number.

Trivia[]

  • The comments state that the 64th line "sounds a bit S&M-like".

See also[]

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